
I’m an indie developer focused on building small but deep gameplay experiences.
Currently working on Altar Elements Zero, a pixel art 2D platformer centered around secrets and re-exploration — levels may seem simple at first, but they’re designed to be revisited. As players progress, they learn new ways to use mechanics they already had, uncovering paths that weren’t obvious before.
I develop my games using the FNA framework. The source code is available at whiskeneer/AltarElementsZero on GitHub.
I’m also composing the original soundtrack. Check out my Youtube channel, where I upload the music I create: Whiskeneer - YouTube
Thanks for stopping by!